ToxiCity combines a speculative apocalyptic cyborg narrative of hybrid beings – human-trash/trash-human – with the sensory experience of the city. These hybrids may well represent future generations forced to deal with an environment hostile to life and to seek prosthetic technological solutions (techno-fixes) in order to survive. Changing the planet’s conditions means changing our own human condition.
In this workshop, we will learn to build a system based on Arduino, gas sensors, and speakers, where a signal will be generated from real-time atmospheric readings, translating variations in surrounding pollution levels into different audible frequencies.
Through the occupation of physical and sonic space via the technological extensions of our bodies, a soundscape emerges that seeks to illustrate and reveal the invisible landscape of the environment around us, allowing us to hear atmospheric data hidden from our field of vision and, consequently, from the immediacy of reality.
Multidisciplinary creator, enthusiast of radical regeneration, sculptor of sonic situations, and advocate of the 'DIY' philosophy. Her practice unfolds between visual arts and performance. She has participated in group exhibitions and public events since 2013, notably 'Убежище / Suoja / Shelter Festival - Laboratory' (Helsinki, 2019), '48 часов Новосибирск' (Siberia, 2019), as well as 'Derivas e Criaturas - New acquisitions from the municipal art collection' and 'The Affection of Listening' (Porto, 2021 and 2023). Água has been through various venues, festivals, and institutional drifts, having briefly settled in spaces as diverse as Kunsthalle Freeport, OCCII, Radialsystem, Casa das Conchas, Atelier Logicofobista, Galeria Dentro, Galeria Zé dos Bois, Centro Botín, Casa de Serralves, Dar Meso, La Pointe de LaFayette, and more recently, MIT Massachusetts Institute of Technology and The Living Gallery. Alongside Xavier Paes, with whom she frequently collaborates, she is one of the minds behind the entities REFLUXO and DIES LEXIC."
3.30 hours
Minimum 8 years
It is suggested that participants bring gloves, large water bottles, plastic containers scavenged from their daily lives. And if possible, a laptop or a power bank.
The devices created in the workshop remain with the participants who produced them.
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